
You will probably be disappointed in how older DOS games scale though, they are mostly raster graphics made for a fixed resolution and will get blocky quick if you upscale them. Hopefully the game will let you run higher than 320x240 or 648x480. These two settings changed DOSBox to 800圆00 but it wasn’t very pretty:ĭo you know what resolutions your game can run? Try to match the windowresolution to the highest resolution the game will run, if DOSBox isn’t already doing that. You were on the right track with windowresolution but you apparently have to change the output variable to overlay or opengl along with the resolution change. In the future, dosbox-staging will provide this option via built-in command mode: 471.

I need it to take up more area on my monitor.) Theres a bug in built-in cls command - it will always reset the mode back to 80x25 TEXTUTIL contains alternative clr.com command, which clears the screen without switching mode. It plays in that very small window just fine, but my eyes can’t pick up the main map details of battles, floods, etc. (If it helps, I’m wanting to play a very old DOS version of Romance of the Three Kingdoms. One of the examples showed the output option set to opengl, and when I did that (in conjunction with setting the other two to, for example, 640x480) I got a larger screen, but no command prompt. From what I picked up from the internet, the fullresolution and windowresolution options are what I want to mess with, but whatever I change them to has no effect. I’ve played around with the dosbox-0.74.conf file. OK, so I want the screen to take up more than the 1/8 of my monitor that it currently does. I have determined that this problem is insoluble.


#Change dosbox resolution full
Setting DOSBOX to full screen sends the output to the laptop’s monitor. I’m running a second monitor off my laptop as my only monitor. I’ve done some poking around and can’t find an answer.
